Development – Intermediate

How to add attributes to your custom View

Jack just asked the following questions on the tutorial for animated GIFs I once wrote: “I want to be able to place the GifMovieView in an existing layout (like any regular control). Please give me a step-by-step of how to bind xml layout attributes to this custom view.” A good question. Here’s the answer. 1 … Continue reading »

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The new madvertise SDK: How to migrate

Three days ago, madvertise officially announced the availability of their new SDKs for Android and iOS. What has changed? This time, besides minor changes, rich media functionality, or to be more precise, the MRAID v. 1.0-standard, was implemented. For ads this means: They can be completely written in HTML 5 and they can access some … Continue reading »

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Tutorial: How to play animated GIFs in Android – Part 3

Animated GIFs in Android is a difficult topic. It is an issue that has been discussed heavily and still, it is very difficult for developers to bring GIFs to life. There are three ways to animate GIFs on Android, each of them has its pros and cons. Each part of this series will cover one … Continue reading »

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Tutorial: How to play animated GIFs in Android – Part 2

Animated GIFs in Android is a difficult topic. It is an issue that has been discussed heavily and still, it is very difficult for developers to bring GIFs to life. There are three ways to animate GIFs on Android, each of them has its pros and cons. Each part of this series will cover one … Continue reading »

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Tutorial: How to play animated GIFs in Android – Part 1

Animated GIFs in Android is a difficult topic. It is an issue that has been discussed heavily and still, it is very difficult for developers to bring GIFs to life. There are three ways to animate GIFs on Android, each of them has its pros and cons. Each part of this series will cover one … Continue reading »

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Tutorial: Android Spieleentwicklung – Praxis (1)

So, weiter geht’s mit der Android Spieleentwicklung. Wie bereits erwähnt besteht diese aus Theorie und Praxis. Der Praxisteil ist etwas umfangreicher. Wir werden dabei die Grundlagen für ein Canvas basiertes 2D-Spiel schaffen, eine Art Miniframework der Aufgaben, die wirklich in jedem Spiel vorkommen. Heute implementieren wir also die praktische Grundlage für Spiele und schreiben dafür … Continue reading »

Categories: Development, Development - Intermediate | 7 Comments

How to: Serverkommunikation in Android (REST + JSON)

Es gibt viele Bücher über Android, mindestens drei davon sogar in der deutschen Sprache. Die meisten dieser Bücher sind sich ziemlich ähnlich: Sie erklären Android-Grundkonzepte und manchmal noch ein bisschen mehr (z.b. OpenGL/ES) und das wars dann. Die Frage, die sich mir in diesen Büchern immer gestellt hat, war: Wenn meine Anwendung mit mehr als … Continue reading »

Categories: Development, Development - Intermediate | 2 Comments